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Apple Creative Service Creative Director Cupertino, CA I remembered hearing Apple described as a place of refuge for corporate misfits and non-conformers. Looking back at this period, Apple made the most significant and profound influence on me as a designer. Call it Koolaid 101 or whatever businessism-du-jour, Apple provided me an invaluable life-lesson in entrepreneurship. It showed me that design is not only a form of expression, but also a method of action to accomplish a purpose and satisfy a need. The journey itself was just as important as the destination. Back then, anarchy seemed to be the modus operati inside Apple. It was not the easiest place to work but it was a place where ideas were more important than one's work experience or positions within the organization. Good ideas always trumped constraints imposed by the 'real world'. In a strange way, Apple was a displaced hippie commune that just happened to be in Cupertino. It's important to note that Apple did not actively pursue the crazies and the dreamers. They came because of the idea Apple stands for— the believe that the individual matters and that given the opportunity they can and will change the world. My tenure at Apple was just that opportunity I was looking for. It was during this period that I was exposed to the challenge of explaining and introducing new concepts into a technophobic world. It required an integrated multidisciplinary approach and a willingness to cast away closely held assumptions. These forms of collaboration have since become the core of my design practice. Having helped launch the Macintosh computer, the Desktop Publishing revolution and HyperCard for Apple, I am convinced that designers have to take an active role in shaping the tools that are transforming electronic communications. If the new medium is not designed, someone less astute will engineer it.
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